Laurentiu Palcu d64ff2b2f6 MLK-19274: drm: imx: dcss: add rotation functionality
This patch will allow userspace to rotate planes by setting the
'rotation' property. Generally, 0 and 180 rotations are allowed for
pretty much all 8-bit xRGB and 2-plane YUV420 formats. 90/270 rotations
can be performed only for non-compressed tiled GPU xRGB formats. Tiled
YUV420 formats do not allow rotations at all because these formats need
DTRC for de-tiling and DTRC has no rotation support.

For more info, consult the DPR Features chapter in the reference manual.

Test example:

modetest -M imx-drm -w 27:rotation:4 -w 32:rotation:33 -w 27:alpha:30 -s
42@31:3840x2160-60@XR24 -P 32@31:3840x2160@NV21

The above will perform:
 * 180 degree rotation of primary plane (XR24);
 * vertical flip of first overlay plane (rotate-0 | reflect-y);
 * set primary plane alpha to 30;

Signed-off-by: Laurentiu Palcu <laurentiu.palcu@nxp.com>
2019-02-12 10:33:29 +08:00
2019-02-06 17:31:37 +01:00

Linux kernel
============

This file was moved to Documentation/admin-guide/README.rst

Please notice that there are several guides for kernel developers and users.
These guides can be rendered in a number of formats, like HTML and PDF.

In order to build the documentation, use ``make htmldocs`` or
``make pdfdocs``.

There are various text files in the Documentation/ subdirectory,
several of them using the Restructured Text markup notation.
See Documentation/00-INDEX for a list of what is contained in each file.

Please read the Documentation/process/changes.rst file, as it contains the
requirements for building and running the kernel, and information about
the problems which may result by upgrading your kernel.
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