drm/amdgpu: wait for moving fence after pinning
We actually need to wait for the moving fence after pinning the BO to make sure that the pin is completed. Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> References: https://lore.kernel.org/dri-devel/20210621151758.2347474-1-daniel.vetter@ffwll.ch/ CC: stable@kernel.org Link: https://patchwork.freedesktop.org/patch/msgid/20210622114506.106349-3-christian.koenig@amd.com
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@ -214,9 +214,21 @@ static int amdgpu_dma_buf_pin(struct dma_buf_attachment *attach)
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{
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struct drm_gem_object *obj = attach->dmabuf->priv;
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struct amdgpu_bo *bo = gem_to_amdgpu_bo(obj);
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int r;
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/* pin buffer into GTT */
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return amdgpu_bo_pin(bo, AMDGPU_GEM_DOMAIN_GTT);
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r = amdgpu_bo_pin(bo, AMDGPU_GEM_DOMAIN_GTT);
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if (r)
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return r;
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if (bo->tbo.moving) {
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r = dma_fence_wait(bo->tbo.moving, true);
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if (r) {
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amdgpu_bo_unpin(bo);
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return r;
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}
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}
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return 0;
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}
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/**
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